O.N.G.E.K.I. Support
This game has the internal GPTString of ongeki:Single
.
Note
For information on what each section means, please see Common Config.
Metrics
For more information on what metrics are and how they work, see [TODO]!
Provided Metrics
Metric Name |
Type |
Description |
score |
Integer |
Known in-game as 'Technical Score'. It ranges between 0 and 1,010,000, where notes are worth 950,000, and bells 60,000. |
noteLamp |
"LOSS", "CLEAR", "FULL COMBO", "ALL BREAK" |
The primary lamp. A clear is either a draw or a win. |
bellLamp |
"NONE", "FULL BELL" |
Tracks whether all bells in the chart have been collected. |
Derived Metrics
Metric Name |
Type |
Description |
grade |
"D", "C", "B", "BB", "BBB", "A", "AA", "AAA", "S", "SS", "SSS", "SSS+" |
The grade this score was. |
Optional Metrics
Metric Name |
Type |
Description |
fast |
Integer |
The amount of mistakes in this score that were a result of hitting early. |
slow |
Integer |
The amount of mistakes in this score that were a result of hitting late. |
maxCombo |
Integer |
The largest combo in this score. |
damage |
Integer |
The number of damage ticks received. |
bellCount |
Integer |
The number of bells collected. |
totalBellCount |
Integer |
The total number of bells. |
platScore |
Integer |
The Platinum Score value. Only exists in MASTER and LUNATIC charts. |
Judgements
The folowing judgements are defined:
Rating Algorithms
Score Rating Algorithms
Name |
Description |
rating |
The rating value of this score. This is identical to the system used in game. |
Session Rating Algorithms
Name |
Description |
naiveRating |
The average of your best 10 ratings this session. |
Profile Rating Algorithms
Name |
Description |
naiveRating |
The average of your best 45 scores. |
Difficulties
BASIC
ADVANCED
EXPERT
MASTER
LUNATIC
Classes
Name |
Type |
Values |
colour |
DERIVED |
BLUE, GREEN, ORANGE, RED, PURPLE, COPPER, SILVER, GOLD, PLATINUM, RAINBOW |
Versions
ID |
Pretty Name |
brightMemory3 |
bright MEMORY Act.III |
brightMemory3Omni |
bright MEMORY Act.III Omnimix |
Supported Match Types
songTitle
tachiSongID
inGameID