SOUND VOLTEX Support¶
This game has the internal GPTString of sdvx:Single.
Note
For information on what each section means, please see Common Config.
Metrics¶
For more information on what metrics are and how they work, see [TODO]!
Provided Metrics¶
| Metric Name | Type | Description | 
|---|---|---|
| score | Integer | The score value. This is between 0 and 10 million. | 
| lamp | "FAILED", "CLEAR", "EXCESSIVE CLEAR", "ULTIMATE CHAIN", "PERFECT ULTIMATE CHAIN" | The type of clear this was. | 
Derived Metrics¶
| Metric Name | Type | Description | 
|---|---|---|
| grade | "D", "C", "B", "A", "A+", "AA", "AA+", "AAA", "AAA+", "S", "PUC" | The grade this score was. | 
Optional Metrics¶
| Metric Name | Type | Description | 
|---|---|---|
| fast | Integer | The amount of mistakes in this score that were a result of hitting early. | 
| slow | Integer | The amount of mistakes in this score that were a result of hitting late. | 
| maxCombo | Integer | The largest combo in this score. | 
| exScore | Integer | The EXScore value. This is part of the scoreID, and is optional -- this metric did not exist before SDVX6, and is still optional. | 
| gauge | Decimal | The amount of life in the gauge at the end of this chart. | 
Judgements¶
The following judgements are defined:
- critical
- near
- miss
Rating Algorithms¶
Score Rating Algorithms¶
| Name | Description | 
|---|---|
| VF6 | VOLFORCE as it is implemented in SDVX6. | 
Session Rating Algorithms¶
| Name | Description | 
|---|---|
| ProfileVF6 | The average of your best 10 VF6s this session, multiplied to be on the same scale as profile VOLFORCE. | 
Profile Rating Algorithms¶
| Name | Description | 
|---|---|
| VF6 | Your best 50 VF6 values added together. | 
Difficulties¶
- NOV
- ADV
- EXH
- INF
- GRV
- HVN
- VVD
- XCD
- MXM
Classes¶
| Name | Type | Values | 
|---|---|---|
| dan | PROVIDED | DAN_1, DAN_2, DAN_3, DAN_4, DAN_5, DAN_6, DAN_7, DAN_8, DAN_9, DAN_10, DAN_11, INF | 
| vfClass | DERIVED | SIENNA_I, SIENNA_II, SIENNA_III, SIENNA_IV, COBALT_I, COBALT_II, COBALT_III, COBALT_IV, DANDELION_I, DANDELION_II, DANDELION_III, DANDELION_IV, CYAN_I, CYAN_II, CYAN_III, CYAN_IV, SCARLET_I, SCARLET_II, SCARLET_III, SCARLET_IV, CORAL_I, CORAL_II, CORAL_III, CORAL_IV, ARGENTO_I, ARGENTO_II, ARGENTO_III, ARGENTO_IV, ELDORA_I, ELDORA_II, ELDORA_III, ELDORA_IV, CRIMSON_I, CRIMSON_II, CRIMSON_III, CRIMSON_IV, IMPERIAL_I, IMPERIAL_II, IMPERIAL_III, IMPERIAL_IV | 
Versions¶
| ID | Pretty Name | 
|---|---|
| booth | BOOTH | 
| inf | infinite infection | 
| gw | GRAVITY WARS | 
| heaven | HEAVENLY HAVEN | 
| vivid | VIVID WAVE | 
| exceed | EXCEED GEAR | 
| konaste | Konaste | 
Supported Match Types¶
- sdvxInGameID
- songTitle
- tachiSongID